© 2026 GLYX · GlyphCrypt engine · Whitepaper v1
Cryptocurrency distribution has two failed modes: sales (which concentrate ownership among buyers and invite securities scrutiny) and mining hardware (which rewards capital expenditure, not humans). GLYX distributes by verified human play: wallets are created, signed into, and mined through small verification games. Every unit in circulation was earned by a session that completed real, server-verified challenges. There is no sale and no ICO — every circulating unit is earned. (The operator's treasury is a single disclosed genesis allocation — see below.)
GLYX — the ticker. One canonical unit, 6 decimal places.
Emission: play-minted, hard-capped at 200 billion GLYX. New units enter only when a game session completes and clears verification. Rewards halve at published supply milestones — era 1 at 50% minted, era 2 at 75%, era 3 at 87.5% — so issuance decelerates toward the cap and approaches it without a hard stop. A welcome amount, era-scaled like all emission, is credited on wallet creation. Per-level rewards decay against a wallet's lifetime earned total — early play is worth more; the curve resists farming.
Difficulty: mining effort scales gently with public emission — session
level-count rises in log-steps as play-minted supply grows (the
difficulty field in supply). Effort scales; rewards
step down only at published era milestones.
Treasury — disclosed: the operator holds a 10,000,000,000 GLYX
genesis allocation, minted once as kind='treasury' with public
evidence — visible as the treasury field in supply.
circulating is the tradeable float (all balances minus treasury).
Fixed and disclosed — reconcile audits every mint, treasury
included.
Finality: transfers are instant-final on the ledger — no reorgs, no confirmation depth.
Wallets: anonymous by construction — no email, no name, no KYC. The wallet id is the identity. Passwords are stored as Argon2id hashes and can never be recovered or changed by anyone, including the operator.
GLYX runs on a centralized private ledger operated under the GlyphCrypt engine. We are honest about the tradeoff: in exchange for centralized custody the system offers what decentralized chains cannot — zero-fee transfers, instant finality, private transaction graphs, and recovery-resistant accounts.
Centralization is countered by public verifiability: total supply and integrity checks are recomputed openly via the explorer — every wallet's balance traces to mint evidence plus transfer deltas. The invariants are math, not trust.
Public: wallet ids, balances, supply and integrity proofs.
Private: transaction graphs (visible to the parties and the operator only), sign-in credentials.
Retained for abuse prevention: operational telemetry at write-time — used to detect sybil farms, automation, and fraud.
We do not claim total anonymity — we claim a defined, honest boundary: public accountability for the supply, private ownership for the flow.
Games are not decoration; they are the emission mechanism and the human-verification layer at once.
Server is the referee: every challenge is seeded server-side; every solution is verified server-side. The client displays and collects answers — it cannot mint.
Growing catalog: an engine dispatches per-game challenge builders and verifiers, so new games join without new plumbing.
Review queue: ambiguous or suspicious completions route to operator review instead of silent failure — evidence-first, deny-safe.
The system assumes adversarial automation: agents will download the client, reverse it, and inject solutions. No client-delivered puzzle is agent-proof; the defense is layered economics + evidence: rate gates, session-bound behavior telemetry, provenance clustering, review-queue arbitration, economic caps, and a full audit trail where every mint carries evidence.
GlyphCrypt is a currency engine: ledger, sessions, verification catalog, multilingual front, and earn-embed are one shared core. GLYX runs on it.
One snippet. Developers embed the earn widget on their site, visitors play a short game to prove human, and GLYX mints to the developer's wallet. That's the public integration surface — simple, copy-paste, no API plumbing.
1 · GLYX live testnet (current) — ledger + games + console hardened.
2 · Public explorer and compliance surfaces (in progress).
3 · Embed SDK — wallet owners integrate GLYX earning into their own games and
sites, making every holder a distributor.